การโปรแกรมจาวา ( SL-110 )
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การโปรแกรมจาวา ( SL-110 )

Fundamentals of the Java[tm] Programming Language
Course SL-110—five days—Instructor-led or eLearning
    Course Description The Fundamentals of the Java[tm] Programming Language course provides students with an excellent choice for beginning to learn to program using the Java programming language. This course is intended for students with little or no programming experience. This course teaches the significance of object-oriented programming, the keywords and constructs of the Java programming language, and the steps required to create simple Java programs. A fantastic new teaching tool developed by Sun Educational Services is used throughout the course to help the learner more readily understand the syntax and semantics of the language. Students taking this course can receive a solid basis in the Java programming language upon which to base continued work and training. Who Can Benefit Individuals who have basic mathematical, logic, and analytical problem solving skills and who want to begin learning the Java programming language. This includes technical writers, Web developers, technical managers and individuals with a technical, non-programming background, such as system administrators. This course is also appropriate for novice programmers and those programmers who prefer to start learning the Java programming language at an introductory level. It is helpful for individuals to have had some programming experience, whether with a scripting language such as Perl or a third generation language (such as basic or C). Prerequisites To succeed fully in this course, students should be able to: Define common computer terminology Solve mathematical or technical problems Understand the concept of a variable Execute commands using a command-line interface Develop simple scripts or programs using a scripting or third-generation language Skills Gained Upon completion of this course, you should be able to: Explain key concepts related to Java technology and Java programming, identify Java product groups, and list the phases of the application development lifecycle Analyze a problem and design classes to solve the problem Develop and test a Java technology program Use primitive data types to store data within variables Demonstrate object-oriented reuse principles through the use of object references Use decision constructs Create loops Develop and use methods Implement encapsulation and constructors Create and use single and multi-dimensional arrays Use inheritance to extend classes Related Courses After: WP-1203-90: Advanced Object-Oriented Programming After: SL-275: Java Programming Language Course Content Module 1 - Java Technology Overview -------------------------------------------------------------------------------- Describe key concepts of the Java programming language List the Java technology products used with this course Summarize each of the seven steps in the application development lifecycle Module 2 - Object-Oriented Analysis and Design -------------------------------------------------------------------------------- Analyze a problem using object-oriented analysis Design classes from which objects will be created Module 3 - Introduction to Developing and Testing Classes -------------------------------------------------------------------------------- Identify the parts of a class Use the main method in a test class to run a Java program from the command-line Compile and execute a Java program Module 4 - Variables -------------------------------------------------------------------------------- Identify uses for variables and define variable syntax List the eight Java programming language primitive types Declare, set and use variables and constants according to Java[tm] programming rules and coding standards Modify variable values using operators Use promotion and casting to ensure proper storage allocation Module 5 - Objects and Object Reuse -------------------------------------------------------------------------------- Declare, initialize, and use object reference variables Compare how object reference variables are stored in relation to primitive variables Use a class included in the Java[tm] software development kit Use the Java 2 Platform, Standard Edition API documentation to learn about other classes in the Java 2 Platform, Standard Edition API Module 6 - Operators and Decision Constructs -------------------------------------------------------------------------------- Identify logical and boolean operators Examine the basic parts of if and if/else statements Use the switch statement Module 7 - Loop Constructs -------------------------------------------------------------------------------- Create and identify appropriate uses for the while, for and do loops Determine when to end loop iteration using continue Module 8 - Methods -------------------------------------------------------------------------------- Describe advantages of methods and define worker and calling method Declare and invoke a method Compare object and static methods Create overloaded methods Module 9 - Encapsulation and Constructors -------------------------------------------------------------------------------- Use encapsulation to protect data Create constructors to initialize objects Module 10 - Arrays -------------------------------------------------------------------------------- Define, and explain the use for, arrays Code a primitive-type single-dimension array Developing reference-type arrays Find the bounds of an array and use the bounds to set array values Create two-dimensional arrays Module 11 - Inheritance -------------------------------------------------------------------------------- Implement inheritance and abstraction to support object-oriented reuse Include Java class libraries
"Imagination is more important than knowledge" - Albert Einstein
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